|Apophysis: creates fractal images that can be used as backdrops.
|Arbaro: creates trees with trunks, branches, twigs and leaves
which can be exported and given individually a material.
|Bantam3DGrass: Generates grass- and / or pebble-fields. Different
grass and pebble types may be defined and mixed into the same field.
|Caustics Generator: Caustics are light patterns that appear on
the ground of a pool. This program generates pictures of such patterns.
|Chaoscope: Creates 3D pictures from mathematical chaos functions.
|City Generator: The City Generator creates a 16-bit grey-scale
picture which can be used as a terrain. With those terrains, amazing cities with
skyscrapers can be created.
|Daz3D Studio: Daz3D Studio is specialized in 3D contents for
art and animation. It is possible to render whole scenes, however, the real value
of Daz 3D lies in its figures (men and beast).
|EleFont: With Ele(vataed) Font you can create short three
dimensional texts with any desired (installed) font and in any desired size.
|Ivy Generator: Grows ivy around an object. The object is imported,
the starting point for the growth and a couple of parameters are defined. The ivy
object can then be saved and imported into Bryce.
|LatheMaster: With LathMaster symetric objects can be created.
Very convenient for vases, wooden pillars or similar objects.
|MaPZone: Exports tiles with many different material pictures
(fabrics, woods, etc.).
|MeshLab: A complete program to model 3D objects and edit existing
|ngPlant: Plants with stems/trunks, branches, twigs and leaves
can be modelled and textured.
|PlantStudio2: creates plants with or without blossoms and fruits.
You can grow the plant and stop the process when the plant has reached to the
|PTE: Create terrains based on mathematical functions with the
Parametric Terrain Editor. Function, order, amplitude and frequency can be selected
|Spiralizer: As the name suggests, Spiralizer generates spirals.
You can determine the number of arms and turns as well as the diameter.
|Structure Synth: 3 dimensional structurs can be generated from
Eisen-Scripts, then rendered and exported as objects.
|TerraBrush: A terrain drawer and generator with a plethora of
possibilities and options.
|UVmapper: Creates an unwind map for a body that will have to
get a picture material.
|Wings3D: With Wings3D you can create far more complex object
than would be possible with Bryce within a sensible timeframe. Boolean operations
are possible as well.