— Memo: Lighting —
Fluorescent
Edge — February 2013.
Pictures from scanning electron microscopes show the scanned objects often
with a bright edge around them. This effect can be created with Bryce.
(294 KB).
Video Link: https://www.youtube.com/watch?v=kEvis28mYRY .
Obscure
Light — February 2013.
A great lighting method for still lifes, can also be used for landscapes but
may be a bit limited. Uses IBL from Inside and True Ambience. (122 KB).
Video Link: https://www.youtube.com/watch?v=rpOPYXpAIzA .
Obscure
Glow — February 2013.
Objects can be made to glow. Faint light is emitted while the light source
is bright. Uses IBL from Inside and True Ambience. (143 KB).
Video Link: https://www.youtube.com/watch?v=3QrFvOwVhgI .
HDRI in TA
Gels — March 2013.
A tone-mapped HDRI is used as gel on TA optimised radials and this gel
produces an even light, which is suitable for still lifes. (159 KB).
Video Link: https://www.youtube.com/watch?v=NdPKOlP-PgI .
Obscure Gel
Light — March 2013.
Combines two methods: HDRI in TA Gel and Obscure Light without the disadvantages
of HDRI in TA Gel. This method casts good shadows and brightens up the parts
turned away from direct light. (94 KB).
Video Link: https://www.youtube.com/watch?v=4I2jZmSHPNM .
Hyper Texture
Driven Gel Light — January 2014.
Two TA render methods that create the Ambient Occlusion effect with and without
colour transfer (Radiosity) without an additional light source that renders
comperatively swift. (633 KB).
Video Link: https://www.youtube.com/watch?v=hUpmAKV2p58 .
Hyper Texture
TA Image Projecting Hyper Gel Light — May 2019.
Coloured light in a room by a radial light with a gel from a spherical LDRI
panorama, rendered with True Ambience. (488 KB).
Video Link: https://www.youtube.com/watch?time_continue=18&v=YUYZiSL3bM4 .
|